Darkstar’s Honor in Vengeance Review
Micheal Arts‘, Honor in Vengeance is a 3rd Person Space Shooter. Your viewpoint is right behind and a little above your ship. Sorry, no cockpit view for you. You don’t need that anyway. Lets get flying right into this review.
The games menu system is made up of two options Start the game or Exit the game. Once you start the game you are given the choice of normal or hard difficulty. For the review I spent most of my time in normal mode and I’ll explain why. This game is hard even on normal. The game starts your ship all alone heading towards earth and what is blocking your path is an absolutely absurd amount of enemy ships. I saw this enemy front for the first time and my jaw just hit the floor. I was blown up by the time I picked it up, dusted it off and put it back on. So I went at it again. This time realizing what was coming for me.
As I began to engage the enemy, I heard a voice. Your characters commanding officer and your characters cocky voice. Now that was neat and that is how this games story is told. From voice communications of yourself to other pilots in different regions and with your commanding officer. This is where you’ll get your current missions. After you complete a task such as shoot so many enemy ships down, someone will chime in to say something. Sometimes it is what you need to do next other times its only to listen to someone scream as their ship blows up somewhere else. I like this, it was good and made for a great way to progress from one mission to the next without halting the game.
This game continues this way until you die. Like a real pilot you only have one life, so once you die your done. Now I’ll admit this bothered me. I never found a checkpoint in the game, maybe I was just not good enough to reach one. I don’t think that was the case though, I believe it was simply set to play until your down which would be cool if your score (How many ships you brought down) was put on some form of leaderboard for you to see, and try to beat. Another thing that would be nice would be the ability to start from the beginning of your last failed mission.
This is not a jump in jump out game, it really is a sit down and enjoy the ride. Which is a nice ride. You and your enemies fly in all directions and I always love coming down on a ship fly a different direction completely. There doesn’t appear to be any way to recharge your ship so pay close attention to who is shooting at you and make accurate hit and run attacks to succeed. If you fly right through a large mass of them you’ll probably take a lot of damage. The detail on the ships is really nice, and the music and effects go silent when someone is speaking. So its pretty easy to keep shooting and still listen to what is going on.
I would say that this game rates a 3 out of 5 for quality and gameplay. With a few adjustments it could easily be a 4 out of 5.
Final Score: 3/5