Dead Island Hack-n-Slash Spin-off Renamed Hellraid
Almost a year ago, Techland announced Project Hell, a dark fantasy hack-n-slash thing built on the Dead Island engine. Since its announcement we haven’t gotten much. But now, Techland have announced some things and the project is turning into an actual game type thing.
The game’s website, which has since been renamed for the new game name, posted an update on their blog saying the game has been renamed Hellraid. The post also outlined some of the features of the new game.
The combat system in the game will not be the standard hack-n-slash style of clicking until your mouse breaks. The combat will require more precision and timing for parries and strikes and such. It sounds like Hellraid will be adopting Dead Island’s analog combat system.
While the game will have a single-player story mode, emphasis has been put on the co-op multiplayer. When asked by himself, project manager Kruq (he’s the guy who wrote the post), why they are doing this, he said…
It’s simple. Fighting hordes of hellish monsters is far more exciting when you do it with friends.
On top of the co-operative, there will also be elements of coopetition. Everything you do in the game will get you points. At certain points, the player with the most points will get special rewards while the other players get the regular shit.
Finally, Hellraid will have its own version of L4D‘s AI Director with The Game Master. It will place loot and enemy spawns and the like on the level and generate online challenges for a different experience every time you play.
We will try to keep you guys up to date with news of this game as we get it, but if you want your info directly from the source you can find the game at Hellraid.com, on Facebook at facebook.com/hellraidgame, and on Twitter @hellraidgame.
Hellraid is coming to Xbox 360, PS3, and PC sometime in 2013.