Rise of the Tomb Traitor: An Xbox Exclusive
Crystal Dynamics definitely made waves at this year’s Gamescom in Germany when they announced that the next entry in the Tomb Raider franchise, Rise of the Tomb Raider, would be an Xbox exclusive.
Many fans and members of the gaming community are quick to take offense and point out the many negative aspects of this decision. Issues like the fact that almost every TR console game in the history of the franchise came out on PlayStation (and others), and now, only the second adventure in the newly rebooted franchise has turned a cold shoulder. That and the public opinion that this was a strictly monetarily motivated decision: guaranteed money from Redmond versus the gamble of multi-console release.
In an open letter to fans on Tumblr, Crystal Dynamics’ head of studios Darrell Gallagher tries to calm the ensuing flames by assuring fans that the decision was made to help put Tomb Raider on top of the action adventure gaming mountain. Darrell goes on to say…
Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past – we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.
He also reminds fans that other consoles aren’t truly being left out in the cold as this year will also see the release of Lara Croft and the Temple of Osiris. While not a traditional Tomb Raider game, it is technically a TR game…
Will fans’ dollars agree with this new direction? Will it truly help the series grow and outshine the competition that has grown during the series’ lack of compelling games? The team behind it is optimistic of course, and Darrell implores fans of the series to send in the questions and concerns. So if you do have some, be sure to submit and let your voice be heard.